![]() ![]() ![]() Some of this had origins outside computer games, though the bulk of the music (as well as the AdLib sounds) came from Blake Stone or DOOM, though in most cases it had been edited to fit.Īn editor's version was later released, as was an extensive hintbook.Īn SDL port was released on Octoshortly before the mod's 10th anniversary which was also marked by an anniversary edition. AReyeP took responsibilities for the mapping and the graphics and sounds, and MCS took care of the coding. New music was featured from various sources. Many new features include exploding oil barrels, collapsible columns, new weapons, new keys, all-new textures, sprites, VGA graphics, guards and sounds. In many cases, it became the symbol of before and after in terms of Wolfenstein 3D mods. ![]() Spear Revisited has 21 levels replacing all of the original maps, including two guest levels by thejosh. ![]() It caused quite a stir in the modding community, and raised the bar for modding for years to come. A TC for Spear of Destiny originally released in February 2007, Spear Revisited was my fourth released project and my most ambitious ever at the time. The mod was in the works for roughly one year. The storyline was meant as a direct follow-up to that of Spear of Destiny. The mod features 23 levels, making it the first Spear of Destiny mod to go beyond the 21 level limit. ![]()
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